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Bullet Ballet

Designer/Producer:
Re-Birth

August 2016 - December 2016

Tower defense

  • Maintained the schedule of the project

  • Organised testing

  • Provided client with documentation

  • Was one of two designers

Designer/Artist/
Programmer: Quarantine Control

March 2017

Sci-Fi Rail-Shooter

  • Solo Project

Designer/Producer: Bullet Ballet

August 2013 - December 2015

Top Down Twin-Stick Shooter

  • Handled production

  • Designed some of the levels

  • Conducted testing

Other Work

March 2016 - Present

I have done art, programming and design for various small projects that can be viewed on my tumblr.

Resume

I am a Melbourne-Based game designer with a passion for storytelling and innovative mechanics. I am familiar with Unity, Maya, Photoshop, C# Trello and Sourcetree.

Quarantine Control

Rebirth

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